It enables performance verification and prediction in a virtual space through modeling and simulation
Tactical training system
Public sector
Tactical training system
Applying experiential and immersive virtual reality, multi-party multi-collaboration and future-oriented digital education platform enables building of a simulation training system that offers realistic training in an environment similar to an actual battlefield, overcoming weather and spatial limitations to conduct live maneuver and shooting training
Tactical training system for naval ships
ASTT [Action Speed Tactics Trainer] is a tactical training system that uses commercial PCs to realistically depict operational equipment and battlefield environments, thereby enhancing equipment operation skills, understanding of battlefield environment, tactical doctrine proficiency and teamwork
Anti-ship simulation training for submarines
ASSTS [Anti-Surface Simulation Training System] is a tactical training system that uses land-based simulation equipment to enable personnel of submarine Command and Control Center (CCC) to master manual analysis of target motions and torpedo attack procedures, thereby maintaining ship operation capabilities and combat readiness in emergency situations. This training system enhances training effectiveness and facilitates realistic education and training through visual effects and simulation of diverse ocean environments upon introduction of new equipment
Simulated tactical training system for guided weapons
GMTTS (Guided Missile Tactical Training System) is a training system for the Navy, designed to enhance proficiency in launch procedures and operational capabilities, supporting both single-ship and multi-ship training for anti-air, anti-surface, anti-missile and anti-submarine guided weapons. Furthermore, this tactical training system also allows for simulated guided missile launches and can be integrated with simulations of subordinate equipment and naval combat systems, thereby enhancing the combat readiness of the crews
DCC Exhibition 2
Daejeon DCC (Daejeon Convention Center) hosts international events, conferences and exhibitions, significantly contributing to the local economy and cultural development.
In such large-scale facilities, various simulation techniques can be used to optimize user experience and operational efficiency. Modeling and simulation in a virtual environment play a crucial role in foreseeing operational bottlenecks and issues, which is essential for developing optimal solutions.
Purpose of DCC M&S
Visitor movement analysis
Analyzing visitors’ movement routes and crowded areas during large events
Predicting population density in major areas such as exhibition halls, conference rooms and parking lots, and optimizing movement paths
Evaluating operation efficiency
Evaluating operational efficiency of waiting for entry, registration procedures and food and rest area operations
Verifying efficiency of staff deployment and operational processes through simulation
Preparing for emergency
Reviewing evacuation scenarios in emergency situations such as fire and earthquakes
Designing optimal evacuation routes to ensure safety of visitors and staff, and verifying feasibility of response in time through simulation
Performance verification process in virtual environment
Collecting data and building digital twin
Creating a virtual model based on DCC's internal structure, visitor statistics and event schedules
Building a detailed digital twin environment reflecting the exhibition hall layout, entrance locations and elevator and stair use data
Various scenario tests
Simulating visitor movement patterns and waiting times based on event type (exhibition, conference, performance, etc.)
Reviewing various scenarios for busy event periods and off-season operations in a virtual environment
Analyzing results and deriving improvement plans
Deriving operation improvement plans concerning space utilization, staff allocation and facility layout changes based on the simulation results
Predicting operation performance in future with increased visitors and expanded facilities
Yuseong Spa Station
As urbanization accelerates, transport hubs like Yuseong Spa Station play a vital role in handling the increasing passenger flow.
Modeling and simulation in a virtual space provide powerful tools for understanding system performance, testing design concepts and forecasting operational outcomes. Such an approach can minimize risks, cut costs and enhance decision-making prior to implementing physical changes.
Purpose of Yuseong Spa Station M&S
Analyzing crowded situations
Analyzing potential congestion inside the station during peak hours, such as rush hour
Simulating population density in key areas such as platforms, stairways and waiting rooms to predict bottlenecks
Design verification
Reviewing whether the existing design complies with the passenger flow and safety standards
Experimentally evaluating new design plans (e.g. adding entrances, expanding waiting areas, etc.) in a virtual environment
Preparing for emergency
Simulating response scenarios for emergency situations such as fire, power failures and mass evacuations
Designing optimal evacuation routes to ensure the safety of passengers and staff
Performance verification process in virtual environment
Collecting data and generating models
Creating a digital twin environment based on the actual layout and usage data of Yuseong Spa Station
Building a detailed model reflecting passenger flow, train schedules and spatial layout
Running simulation
Running various scenarios (normal operation, congestion, emergency situations, etc.) in a virtual environment
Deriving design and operational improvement points from the simulation results
Analyzing results and forecasting
Analyzing modeling results to verify the station's current performance and testing improvements through simulation
Forecasting performance considering future increases in passengers, design changes, and technology implementation
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